> interactive_scenarios
Interactive Scenarios
Every incident is a choice made weeks ago. Play through these real-world architectural failures and see if you can avoid the inevitable.

Token Goblin: Context Budget Trial
An AI context-budget game where players build the smallest useful context window.

Scope Creep: Just One Small Change
A roadmap defense puzzle about requirement drift, tradeoffs, prioritization, and delivery reality.

The DBA / Query Czar: Index Court
A query judgment puzzle about indexes, execution plans, latency, and production safety.

The PM: Alignment Is a Debt Instrument
A stakeholder alignment puzzle about prioritization, tradeoffs, roadmap pressure, and delivery trust.

Mono: The Legacy Corridor
A dependency maze about seams, hidden coupling, legacy systems, and modernization risk.

Junior Developer: Deploy Gauntlet
A release-readiness game about tests, migrations, feature flags, rollback plans, and communication.

Incident Command: Ten Seconds to Triage
A rapid triage microgame where players choose the least damaging response to a production incident.

Glitch: Symptom or Cause?
A root-cause sorting game where players separate symptoms, triggers, causes, and distractions.

Fetch: Retrieval Is Not Understanding
A retrieval puzzle where players choose evidence, reject misleading context, and assemble a grounded answer.

Elder: Source of Truth Trial
A truth reconstruction game comparing roadmap claims, incident logs, code history, and system behavior.

Cloud Bill: Every Request Has a Receipt
A budget-pressure game where reliability, scaling, traffic, and cloud cost compete.

The Chaos Stack Daily Challenge
A daily one-minute systems riddle with one scenario, three choices, and one dry explanation.

Cache Guy: Fast, Maybe True
A freshness puzzle about cache invalidation, TTLs, latency, and stale context.

Architecture Review Card Sprint
A card-based architecture tradeoff game where constraints, costs, resilience, and delivery speed collide.

Agent A: Autonomy With Guardrails
An agent workflow control game about tool permissions, guardrails, traces, and safe autonomy.
Interactive Scenarios on TinyCTO.tv turn predictable disasters into playable choices. Play through real-world architectural failures and see if you can avoid the inevitable.