> glitch:_symptom_or_cause?

Glitch: Symptom or Cause?

A root-cause sorting game where players separate symptoms, triggers, causes, and distractions.

Glitch: Symptom or Cause?
Active Scenario

Glitch: Symptom or Cause?

BLAST RADIUS0%
COST INCURRED0k
CLARITY50%
CONFIDENCE50%
Glitch

INITIALIZING SCENARIO...

A root-cause sorting game where players separate symptoms, triggers, causes, and distractions.

Lead Anchor

Glitch

Environment

Postmortem Room

This is an interactive scenario for TinyCTO.tv titled "Glitch: Symptom or Cause?". In this scenario, players take on the role of Glitch in the Postmortem Roomto explore the technical trade-offs involving root cause analysis, postmortem, production failure, debugging. The overarching lesson of this scenario is: Glitch: Symptom or Cause? is a TinyCTO.tv interactive technical parable about the first visible failure is rarely the design failure.